
- #Silent storm sentinels cheat engine full#
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Fixed a bug where no experience would be gained from kills made by summoned units after their expiration timer had ended.
Fixed a bug where the act of taking Glyph of Animosity could interfere with certain other Glyph effects. The Flesh Golem has the Attack Corruption ability instead of the War Stomp ability. The Flesh Golem has received more damage and health. Skeletal Pirates no longer have the Carrion Swarm ability. Skeletal Pirates now have the Death Coil ability. Jailers no longer have the Hell Leash ability. Jailers now have the Chains of Torment ability. Pit Lords no longer have the Rain of Fire ability. Supreme Inquisitors no longer have the Chaos Touch ability. Supreme Inquisitors now have the Mindcurse Aura ability. The Mindcurse Aura enemy ability now increases ability cooldowns by a multiplicative amount instead of by a flat amount. The Finger of Death enemy ability now deals less damage.
The Shadow Coil enemy ability now deals less damage. The Death Coil enemy ability now deals less damage. #Silent storm sentinels cheat engine torrent#
The Torrent Wave enemy ability now deals less damage. The Crushing Wave enemy ability now deals less damage. The Carrion Swarm enemy ability now deals less damage. Late and End game creep camp unit distribution and varieities have been adjusted. The Goblin Engineer quest giver now has a new model. The reward for the Rising Tide Challenge has been changed. While active, the command now shows spell damage taken by the hero in a distinct color. The Attribute Bonus ability now has a Level Skip Requirement of 4 up from 3. The Attribute Bonus ability has been reworked and now has 3 levels down from 4. Critical Strike is now available in ESC Stats. Experience gained in the later stages of the game has been reduced.
Periodic Mana Regeneration has been added to the Stats UI. Primary Attribute no longer increases the damage dealt by summons. The Spell Damage Reduction granted by the summons ability Natural Resistance has been reduced to 35% down from 40%. Larger amounts of damage/healing are now more visible and last longer as opposed to lower amounts which are now smaller and disappear faster. The Floating Text system has been reworked. Healing Text can now only be seen by players that perform or receive the healing. Fixed a bug where ingame music was not looping during the game. #Silent storm sentinels cheat engine full#
The Intro Cinematic has been updated to use Fullscreen and full HD images. The Loading Screen has been updated to Fullscreen and full HD and has received some graphical improvements. Map Description now states the average time required to complete the map. I was thinking about aob scan but it uses only first value found right?Īnd the offset between addresess is also changing.Come and play with us in our Discord server! Join here. So is there a way to use this to create table? The second one is triggered each time you earn any exp for any skill and it generate 14 addreses for all attributes/skill and this are the values that need to be changed I figured out how the character values are stored and where but.Īll adresses are dynamic they change address/offset after each load.įirst one is triggered each time you enter charcter screen and it generates 15 values pointing to exp for each attribute/skill and you need to go back 4bait from this addres to have value you need to change What i wanna do is to create character editor table for silent storm game. This is my first post in this forum so please forgive me for any mistakes.
Posted: Fri 4:05 pm Post subject: Silent storm charcter editor